These self-published narratives are often non-linear: the player may cycle through the same pages over and over again, making different choices each time, exploring many branches of a story. In Anna Anthropy’s Queers in Love at the End of the World, you are given 15 seconds to choose from a list of actions. You can choose to hold your lover’s hand, to kiss her, to make love, to sit in silence, to talk, to reminisce. At the end of those 15 seconds the world ends. Nothing can be done to change this fact. Yet each ending gives you a chance to try again, to experience those final moments a little bit differently. There is no limit on how many times you can play the game. Death feeds an endless loop of rebirth. The ‘glitched self’ ruptures and resets. We can choose to live again, if only for 15 more seconds: if only for one more kiss.